Description of Age of Strategy Age of Strategy is a free turn based Strategy Game set in the Age of Empires and knights, vikings and samurais, winged hussars and Templars and many more! Loads of campaigns, skirmishes and multiplayer games are waiting for you! NOT a pay to win game! The in-app payment option is for donations only. The game is a retro-like 16-bit game, so it is not pretty and it has no fancy animations. This is a pure gameplay-oriented turn based strategy. ***FEATURES*** - More than 500 Campaign maps to pass (Historical ones too! eg: Battle of Troy and so on) - More than 140 Skirmish maps to fight on - More than 350 units and buildings - More than 120 technologies to invent - Rewarding system: Collecting stars on each map (Based on your performance) will grant you gems used for unlocking new troops or buildings! - Spell Upgrades: Do you find a map too hard? You can ease the difficulty with various spells that can be bought with gems! (Used on consumption) - Battle against AI on skirmish maps like in classic strategy games! - Battle against or with real players worldwide! - Design your own maps with the Map Editor feature! (Still in Beta) - Achievement system to make your experience more enjoyable! - A friend list! Go out there and meet new people! - Upgrades section containing hundreds of new units, technologies and buildings openable with gems (Including some fun units)! ***UNIT REQUESTS*** There are many requests for new and unique units (eg. historical heroes), I am pretty open to this since it's pretty easy to implement a new unit. Please join the forum, post there the idea and i will make it! ***IF YOU INSTALL IT*** - Please be kind with the rating, since this app is in the middle of development. - Feel free to send me any suggestions concerning any part of the game (Gameplay, units, unit properties, new unit suggestions, graphics etc...) - If you would like to take part in creating this game (eg. graphics, translation, ideas) send me an email and/or join the forums! ***FOR A START*** 1. Go to Single Player (Or skirmish) 2. Play a map 3. If you have any, send me suggestions! 4. If not, enjoy the game! Have fun! Version history Age of Strategy New in Age of Strategy 1.1751 + Fix: Mercenary camp crash is fixed+ Fix: Mamluks and Sufism techs have their affected units list updatedNomad Horse ArcherMangonelMercenary CampNew upgrades:To Heavy Mangonel - upgrade for new siege engine.New on Anroid UI:Skin button in gameplay mode and in mapeditor mode (you can skin units individually, and in groups).New on Anroid UI:Favourites possibility on random maps and on unit types (in ing-game production lists)Many other changes, see version log.New in Age of Strategy 1.175 Nomad Horse ArcherMangonelMercenary CampNew upgrades:To Heavy Mangonel - upgrade for new siege engine.New on Anroid UI:Skin button in gameplay mode and in mapeditor mode (you can skin units individually, and in groups).New on Anroid UI:Favourites possibility on random maps and on unit types (in ing-game production lists)New random maps:Golden horizon 50x50New skins:In Alternatives pack, some Romans are reskinnedMany other changes, see version log.New in Age of Strategy 1.174 New units:- Harbor- ChukchaMapeditor:New button for auto decorating the terrainNew in Age of Strategy 1.173 New units/techs:BombardCatapult TowerBronze MasterworksLinothoraxObsidian fragmentsObsidian fragility(for other changes see version log)Discord:Invite link is fixedYouTube:Button to the YouTube channelNew random maps:Coldy 50x50, Coldy 2 50x50Feature Change:Daily gifts can be collected not only by multiplayer but by playing local games tooMapeditor:You can flip units and set skins directly in mapeditor, these statuses will be saved on mapNew in Age of Strategy 1.1721 +New skinpack:Middle-East+Fix:On unit statsheet of ability/weapon effect bonuses (eg. fire archer burning bonuses)----New skirmish map:Algoma Avalanche 50x50, Centro Poblado 3 30x30New maps:in Historical maps section (1)New maps:in FAN maps section (3)New skinpacks:Greek, Japanese, Byzantine, NordicNew terrain decoration: celtic walls like elevation decoration.Change: Balista ship attack 14/17 -> 10/12. It was supposed to be changed along with other balista attacksNew in Age of Strategy 1.171 New skinpack:FeudalNew skins, reskins:Dromedarii and Pavaise crossbowman is reskinned and have new skinNew mapeditor unit:CamelNew in Age of Strategy 1.170 New units:ToxotaiScorpioNew map: in True Japan Leader campaignNew button: You can set your unit skins during gameplayUi: You can read in-game messages and you can click on units while it is enemy player turn (multiplayer case)Mapeditor: New decorations and more.Changed:Noyan, Senator, Balista, Yabusame , Mongolian Archer , Mounted skirmishers, Miners changed, Cretan archerReskin:Roman Castrum See all change details in verison logNew in Age of Strategy 1.1691 Fix:Mounted archers melee ability fixedNew in Age of Strategy 1.169 New units:Ribat Acropolis Dytynets Oppidium - celtic mega building.Shiro Tate ashigaru Leper Knight Mounted Leper Knight Templar sergeant spearman - armored spearmen, but categorised reigious.Templar sergeant cavalry - light cavalry, but categorised reigious.Citizen Hoplite - hellenic chepest infantry. Weaker swordsman, but with [Big shield weilder] category, making it eligible for phalanx.many many many more see verison log.New in Age of Strategy 1.168 New map:in FAN maps sectionChange:Throw Pilum has new unique bonuses against infantry, especially shielded.Change:Hastati line has changed bonuses - added more damage vs Fortifications and Mega buildings, but not to the level of swordsman line.Fix:Some security fixesFYI:We would love to put in new units, please share your unit ideas on forum or on discord so we can make them! thanks!New in Age of Strategy 1.1671 + Fix:Cosmetic packs are fixedNew map:in Rise of JihooNew maps:7 new maps in FAN maps sectionNew random maps:Battle for Essar 50x50, Carrack 50x50 and Carrack Old 50x50Change:Middle Eastern units are no longer affected by Battlefield Blacksmith abilities.Change:Arabic Spearman is available in TC now.Change:Arabic Cavalry is available in Stables now.Change:Fort actions 3->2, but is affected by Additional Defenders tech, which increases action count +1.See more changes in version logNew in Age of Strategy 1.165 New Campaign:Terror of the Seas thanks to Patrol!New Campaign:Vengeful Throne thanks to A Google user!New maps:in Rise of AllaraNew cosmetics:WallpapersNew feature:Buildlists are showing unit category filter buttonNew feature:Waypoints are also showed by lines pointing to target locationNew feature:You can close and delete long waiting multiplayer gamesNew in Age of Strategy 1.1641 +Fix: Easter egg units are not legendary anymore but only unique meaning all players can train one+Fix: Ai controlled shipyards train and "launch" units againNew units:Fire Master, Lord Knight, Hiereia, Merchant, Teuton, Peltast, Markaz Askari, Amir, Imam Khatib, Arabic Cavalry, Arabic Footman, Arabic Armored Spearman , Thaqlah Axeman, Beduin Archer, Arabic Archerand many many other changes, see in version log!New in Age of Strategy 1.1621 Bugfix:Stronger Hulls and Auxila Summons were mistakenly left as members of "All techs" setting.Bugfix:Shield Knight line didn't have Culture Neutral category.Bugfix:Taxiarchos didn't have No upgrades category.Crashfix:Taxiarchos aura crashes are fixed (part 1)New in Age of Strategy 1.162 New Historical Campaign:True Japan Ruler thanks to Asus Rog!New Campaign:Rise of Allara thanks to Gabriel!New Campaign:Inquisition thanks to Raffaele!New Random maps:European War 40x30Bugfix:Advanced Legion Missile Command was supposed to be obsoletizing Legion Missile Command aura. Instead corrected range boost 2->1.New in Age of Strategy 1.161 New Campaign:The Maze RunnerNew Historical map:Battle of YamazakiNew Random maps:Dunes 30x30, Steppes small 25x25New Scenario map:Hunt 15x15.map, Siege of Varsilia I and IINew FAN maps:Battle of RoullidisFix:Language handling is fixed so random language changes will not happen anymore (however still not all languages translated completely)New in Age of Strategy 1.160 New techs:Assasin Dagger Throw - activates new assasin ability - ranged attack, that leaves poison.New terrains: see in version log.Change:Hastati and Principes have changed promotion rules. It's no longer chance, instead it happens after set amount of turns (21/33) and each attack + each kill decreases it by 3 turns.Change:Berserk low morale aura range 4->2.and many more, see in version log.New in Age of Strategy 1.158 New random maps: Misty Mountains 50x50, Twisted rivers 32x32, Dried lake 30x30, Forest 5 40x40, Old silk road 49x49, Forest 6 50x50New FAN maps: Attack on peasantsNew campaign map: In Nobunaga campaignNew in Age of Strategy 1.156 New random maps:Race to Island 50x50, Deserted Island 40x40, Dyse Unsymmetric 28x28, Artery 39x39, Village 30x30, Forest 3 40x40New campaign map:In Rebel King campaignNew cosmetic:New wallpaperNew skins pack:69th Cohort.Many many other changes and bigfixesNew in Age of Strategy 1.155 New skins pack: Matatag ArmyChange:Roman Senator cost 4->5, actions 1->2, hp 15->18.Change:Geass Survive lasting 1->2 turns, Cooldown 0->1.Change:Crusade Leader can now use 4 additional Hire Crusader abilities (Swordsman, Spearman, Archer and Cavalry) to get exact unit ... (see version log)Bugfix:Hopefully fixed addition of map in Yaren Clan campaign.Bugfix:Mask of Oni could be used without research.Bugfix:Crash on Tempest skins are fixedBugfix:Daily rewards: skin reward bug is fixedNew in Age of Strategy 1.152 New tech:Dodges - +1/1 armors for unarmored (except misc, religious). Available in Primitive Hut.Bugfix:Ships anchoring bug fixedNew in Age of Strategy 1.151 New units:Barcha LongaDromon ScoutWar CaravelWar CanoeNew upgrades:Elite Catapult Ship.Elite Ballista Ship.Elite Turtle Ship.Elite Mend Ship.New tech:To Caravel - upgrades Barcha Longa to Caravel.New Camapign:War of the DarkiansNew Camapign:The Story Of NobunagaNew Random map:Forest 30x30, Forest 2 30x30New Scenario map:Bitva I and IINew Fan mapsap:Barbarian attack, Attack of the barbariansNew skins:Turtle Ship with visible sails.Change: many many, see verison log.New in Age of Strategy 1.150 New upgrades:Heavy Fire Siphon Ship, Great CogFeature: For android 10 and above users new map sending options from mapeditorNew FAN map: Mongol mapBoarding rebalanceChange:Castle is slightly slower to build 16->18 turnsBugfix:Mistaken Geass couldn't be used on a unit in TC.and many more, check in version log.New in Age of Strategy 1.148 New random map:The artery 39x39, Mirrored Rivers 33x33, Great mountains 50x50Fix:Some map intro texts fixed in Grim company(map 2 and 3), Hornburgs dominion (map 8) and in Mercenaries several mapsMultiplayer:Final fixes on "Repeating turns" problemNew in Age of Strategy 1.147 New Scenario map:Halt to miningStealth unit changes:eg. Assassins can not be stepped on and no longer block enemy movement, also units stopped by Assassins can continue to move in that turnAi:Ai fixes and improvements, eg. transportship logic and attack prioritiesGraphics:Roman legionary image change from to . Old one is now a skin in Retro packGraphics:New skin for barracks (with build stages!).Graphics:New skin pack - Drewn Crusaders.New in Age of Strategy 1.145 Help section:On stat sheet of technologies you can see which units are affected (if a tech unlocks units, or unit-abilities)Fix:Power creep, Ensnared map is fixedFix:Hotseat game unit vanishingproblem fixedNew in Age of Strategy 1.144 Change:Multiplayer bet games requires at least level 4 playersChange:Multiplayer: You can not join with same color as another playerNew map:Multiplayer map: Battle of ArlingtonNew map:Random map: Elysian Fields 50x50New:Gymnasion, Roman equites, Light hoplite, Cataphract, Roman velites, Roman hastati, principes and triarii New upgrades:Vanguard Shield Knight.New techs: Spacious elephant castles, Marian Reforms, Auxilary Summons+ many other changes see version logNew in Age of Strategy 1.143 New campaign:Great Arena (revived)Fix:Revolution campaign 9th map is fixedFix:Unit Hireing (eg. billman) is fixedNew in Age of Strategy 1.142 Conversion:IMPORTANT! Many old format maps were converted to new format, with a little decoration added. PLEASE FINISH your ongoing campaign maps before getting this version!New campaign maps:in Rebel King CampaignBugfix:Workers can auto build properly againNew in Age of Strategy 1.1411 +Condotiero cra
Piggy GoLDsh is fixedNew random map:Hell in a dryspellNew campaign maps:in Rebel King CampaignChange:Workers can now use new abilites to place road or stone road over building and special ability to finish this construction.Change:Monk can also be trained in churches.Change:Roman Aenator hp 6->11, power 0->4, additional melee category.Change:Drummer hp 6->11.... many many other changes - see version log....New in Age of Strategy 1.1401 +fix: archer hero unit crash fixedNew units:Celtic Veteran RoundhouseGuerillaCeltic ChariotDruidCeltic ChieftainCeltic SaethwrCeltic Woad SpearmanPersian War ElephantNordic WarlordPrimitive MacemanAztec SlingerElite Celtic WarriorElite Guerilla.Master Guerilla.New maps, many..New Skinpack:GuardsmenNew Translation:IndonesianChanges: many many - see version logDecorative feature:attack animations in some unitsFix in Mapeditor:Hills are autotiled againNew in Age of Strategy 1.1391 Fix:Last Shopitem appearance fixedFix:Trigger messages problem fixed (appeared on afew campaigns)Fix:You can not steal tech by occupying minesNew in Age of Strategy 1.139 New upgrades:Elite Armored SpearmanMaster Armored SpearmanNew campaign: ExileNew random map:several, see verison logOld-New random maps:The temporarily removed maps are back again with a little decorative upgradingUI change:Button on map creation will drop down a list to chose from (eg. color chooser)UI Change:Filter option on random map / multiplayer map selectionChange, Bugfix:many, see version log.Fix:Game fullscreen problems fixed on a few devicesNew in Age of Strategy 1.138 Change:Scout bird, Hwacha , Maori, Bard, Berserker (see details in version log)New feature:You can leave towns in multiplayer games (eg. for offering to ally)New campaign:Descent, thanks to NathanNew random map:Bluestone Mountain 27x32, Clash at spee 21x21, 45 Degree hell 45x45, Estuary of Kings 29x29New cosmetics:Loader screensTranslation:Chinese translation updatedNew in Age of Strategy 1.137 New campaign:Yaren ClanNew random map:Njorlund 50x50Translation:Arabic(menu + dialogs)Translation:Polish translationNew in Age of Strategy 1.136 Change: Mining carts stats changedChange: Coolguy (special ee unit) changed statsChange: Laborers now can build roads, trenches, moats, canals and make terrain clearing.Change: Miners can now build trenches, moats, canals and make terrain clearing.Bugfix: Flying units were incapable of movement through few icewater and other passable shallows terrains.Bugfix: Viking ship couldn't be carried. It created problems with movement through e.g. towns.New Leaderboard:Top Level playersNew in Age of Strategy 1.135 Change: Persian immortal melee hp 25->28, armor 2/5 -> 4/5.Change: Persian immortal ranged hp 25->28, power 5->6, range 5->6.Change: Bard Battle Song affects only melee now.Bugfix: Bushido, Holy Mission and Divine Right auras affect only flesh and blood units now.Bugfix: Germany map is fixedNew in Age of Strategy 1.134 New random map:Frigid fringes, Germany 31x24Change: Camel archer is now affected by archer blacksmith upgrades.Bugfix: Herbalist has female voice now.Bugfix: Drummer had horse archer sounds.Bugfix: Coolguy could be carried, like foot unit.Bugfix: Crusader Halbeldier was missing Foot category, making it unable to be carried by many units.Bugfix: Hwacha can be carried again.Bugfix: Ranger, ninja had some problems with forest movement.Fix:Several sound bugs are fixedNew in Age of Strategy 1.133 New campaign:Asgeir thanks to BadnorthRequested feature:Cancel production on factories (open production list an on bottom left a red link to cancel)Change:All Mercenaries requires Writing tech. Also Ronin and English Longbow changed stats and moved to it specific buildingChange:More units and abilities have proper sounds, CoolGuy can be carried by bridges.Bugfix: Peasant archer on wrong buildlist, Mine on mountainous terrain produced unmovable units.New in Age of Strategy 1.132 New units:Camel Archer Macedonian Phalangite RoninNodachi SamuraiYumi Samurai - RajputRaider Archer Enforcer Balearic SlingerChange: many many changes - see version logFix: Language selection problems are fixedNew in Age of Strategy 1.1311 + few FixesNew campaign:Newbie challenges, Snowy campaign thanks to BadNorth!New techs:Boarding Effectiveness - increases boarding ships chance of succeed in capturing enemy ships.New random maps:Open fields 30x30, Canal 25x25New skins:Draxolan Guardians pack, and some new in TempestNew skins: Many skins added to tempest skin packChange:Masonry hp +50%->+34%, Mending bonus +50%->+34%.Change: ... many many other changes, see version log...New in Age of Strategy 1.1302 Hotfix: Wolf warrior 0 hp and ability crash is fixedNew in Age of Strategy 1.129 Multiplayer games:If all of your allies are AI controlled you have a button to take control of AI unitsBug Fix:Units can transform in buildings finally... eg: Trebuchet unpackingBug Fix:Trebuchet stand can move after packing in same turnBug Fix:Trebuchet stand from now upgrading to heavy trebuchet when upgrade tech is inventedNew in Age of Strategy 1.128 Bug Fix:Wood removal is not crashing anymore (on old maps).Bug Fix:Some maps fixed: Ambition:Payback, Old enemy, Savage Story:7 training.Bug Fix:Some random maps fixed: Soggy sales, Underworld.New in Age of Strategy 1.126 New random maps:Island hopping 31x31Many New random maps:Aerolian, atikquesum, amafis, brutal sanction, coldhenzie, interlude maraot, avantine, another island, anberg thanks to DoomsdayDragonfireNew skinpack:TempestMapeditor Changes: many changes, check the version log.Change:Allies can step on each other's bridgesHelp Change:On unit statsheet the Active Effects section is clickable to open details. and a few more.Fix:Castles are building units wisely againNew in Age of Strategy 1.125 New units:Hospitaller Halberdier - heavy infantry anti-mounted unit with healing.Elite Hospitaller Halberdier - More hp, more armor, more power, more heal.New techs:Chants - give monks ability to buff healers and converters.Fix:AI prduces things in castles againFix:Cannoneer, Hwatcha have no need "ignite", but they can not shoot out of towers and buildingsFix:All siege can not shoot out of towers and buildingsFix:Siege units are produced in unpacked formNew in Age of Strategy 1.124 Change:From now you can build 1.25x more factories than TC-s you have(but min 1 factory)Change:From now you can only build half many Mega buildings (eg.Castles) - but min 1Fix:Enemy Stealth units can not be targeted with abilities eitherFix:Healer fixes: priory, monastery, monk and cathedralFix:Mega buildings are shooting automatically againFix:AI and endturn automatisms uses unit abilities/spells betterAND many many many many other changes - see in version log.New in Age of Strategy 1.123 New campaign:PuzzlesNew random maps:Frozen Wilderness 40x40, Sacrifices 20x10, Soggy Sails 30x30, An impasse 15x15Change:Under construction buildings little harder to take downChange:Boaring ships can only convert shipsChange:All targetable healing features gone to be abilities (little button on bottom right), healer, priest, bishop and so onFix:The lasts of the aura problems are fixed lol :)New in Age of Strategy 1.1222 update:Fix:Healers can heal againFix:Spy have no deathtouch anymoreupdate: Fix:Conversion spell probability fixed Attention:there were several core changes (eg. about conversion) please email me if I made any mistake causing a bug - thanks!Feature:mercenary can decrease production cost instantly by a new abilityNew Convert Mechanics:Healers have new convert mechanics.. see the rest in version logNew in Age of Strategy 1.121 New campaign maps:in Power Creep campaignChange:Most abilities can target units inside TC-s (e. Cannonball ability, and herbal enchantment)Change:Production speedup units are not consumed if they are in auto move with waypoint or in stand ground stanceFix:Maceman and Heavy Horsearcher now depend on their own techs.New in Age of Strategy 1.119 New cosmetics:Loading screensNew cosmetics:Teuton skinsFix:Spartan hoplite skin is fixedNew in Age of Strategy 1.118 New Campaign:Rise Of NamuNew feature:Unit skins and skin packs, also selectable loading screensNew settings option:Movement confirmations can be turned offEgg hunt:Lets reheat the egghunt, the Easter Egg was replaced!Change:Bet games can only be run on equal team sizesNew feature:Search: buildlist/mapeditor/help/cosmetics unitlist everywhere there is a search button to filter the unit typesFix:Aura units inside rams or wagons bug is fixedNew in Age of Strategy 1.117 New random map:Lakes aroundFix:Few fixes on double tapping on game launch buttonsFix:Few fixes on double tapping on daily gift collectingNew in Age of Strategy 1.1161 + Fix on latest updateNew multiplayer map:Forbidden land the bridgeNew campaign maps:in Power Creep campaignFix:Aura overlapping problems are fixedNew units:Miner Mine Mining carts Priory Monastery Monk Calling Crusade Crusade LeaderMounted Teuton Knight Teuton Lancer Teuton Komtur New techs:Herbalism Medicine Unit Changes:many other changes... see in changelog.Fix:Little speedup of game launchNew in Age of Strategy 1.1151 (+Fix on a new multiplayer map)New unit:Battlefield Blacksmith Unit Changes: (see in version log)Feature:You can have multiple consumables in shop (like "Unlock map")New multiplayer skirmish map:Rocky Archipelago and 2v2Daily gift button:Under Others menu there is a button to see upcoming daily gifts anytimeNew in Age of Strategy 1.1121 A fix of a rare crash on app launch Net thrower fixed in Upgrades section.New in Age of Strategy 1.111 2020-01-25 version 1.111New UI feature:the long waited pinch zoom, and some scroll speed adjustments, please feedback me if u see any problems with it - thanks!New UI feature:longpressing on a tile will let the selected unit(s) to get new waypoint.Pathfinding (waypoint) fixes:It will chose fastest ways (roads, avoid woods etc.), and goes diagonally if that is the directionNew in mapeditor:many new condition options and some fixes in trigger editor conditionsNew in Age of Strategy 1.110 New units:Pier Upgrades for several factory buildings New feature:Clicking on unit stat Tab (on top right of game screen) will bring up statistics and already invented techsNew feature:Campaign shows progress, and checkmarkNew in mapeditor:new Lava-grass terrain transitionChanged look:on some basic buildingsFix:Kingdom come - Flames of revenge is fixedFix:I themes maps like Hungarian history, AI will only build units of the themeFix:Easter Egg units will not be produced by AINew in Age of Strategy 1.1091 + Fix:Castle and factory building counting is fixed (v1.109 bug)New units:Senator Bard New terrains: Water-snow, ice-waterChange: Mounted units -1 speed penalty in forest (excluding elephants, and chariots)Change: Most units +1 speed bonus on road (chariot gets 2)Change: Ships +2 speed bonus on deep water (darker than normal)(and much more - but we are lack of space here, see version log)Bugfix: Pay Mercenary properly gives 4 turns.Fix:Help, mapeditor help are pinch-zoomable from nowNew in Age of Strategy 1.106 New units:- High Castle - Chapel - Great Flag Change: Many-many-many balancing changes - see version log.New in Age of Strategy 1.1051 + mapfix on Abridged mapNew units:- Wolf Hole - Frisian Horse - Caltrops - Foot Knight and upgrades New skirmish map:AbridgedChange:Hoplite and Pretorian cost 6 turnsChange:Lightened Massacre a littleChange:Heavy foot melee has bonus against all archersChange:Crossbowman and arbalest redesignNew in Age of Strategy 1.104 New units:Turtle machine Gisarmeman Frigate Fire Siphon Ship Ballista Ship Gendarme Change:The new units go between Pikeman-Halberdier and Lancer-Heavy lancerChange:Cavalier nerfed to 45hp, 14 power, 3/2 armorsChange:Revised ships and siege machine build times by workersChange:Reach tech gives First Attack ability instead of increasing powerNew in Age of Strategy 1.103 New units:Cannoneer upgradeFix:Polish characters fixedFix:Some security fixes for the game (continuing from prev version)New in Age of Strategy 1.100 New units:Roman Praetorian, Elite Longbowman, HighlanderAuxiliary spearman, Hospitaller and upgrade, CaravelNordic Hall, Axe thrower upgrade, CaravelMissionary upgrade, RaiderChange:Most of the unit definitions moved to files - please report if we accidentally changed existing unit statsChange:Main Menu texts slightly changed: ... see version logChange:Poison arrows are stacking!,New Feature:Multiplayer games tries to get REAL ONLINE, will work only ...(see in version log)New in Age of Strategy 1.0981 +Hatamoto is fixedNew random map:FortKnightNew:in mapeditor you can define player spawnpoints for random maps.Change:Templar and Voulgier stats changedChange:Main Menu texts slightly changedNew in Age of Strategy 1.0933 + 2nd Fix on rare Android 8 bug (app wont launch)+ Fix on rare Android 8 bug (app wont launch)+ Fix on transportship upgradeNew unit: Demolition boat and upgrade New unit: Petardier New unit: Heavy Trebuchet New unit: Heavy Quadrireme New unit: Upgraded Transportship New unit: Armored Battering ram Change: Great transportship got cheaper, castle, fort, fortress have more bonus on shipsNew in Age of Strategy 1.088 New unit: Persian Immortal Change:catapults, cannoneer, cannon ship, trebuchet has minimal range 3, catapult ship minimal range 2New Mapeditor feature:You can define Objectives for the player, read the help for moreNew in Age of Strategy 1.087 New unit: HwachaFix: rare buildlist scrolling crash is fixedNew in Age of Strategy 1.085 New unit: Heavy Chariot ArcherFeature:HP changes damage/heal are displayed over the unit after the attack/healingNew in Age of Strategy 1.084 New gui option:Next unprocessed unit button (press next turn button to activate)Fix:Tower, fortress and Castle pierce armors are increasedFix:Mapeditor maps appear properly in own maps sectionNew in Age of Strategy 1.082 Bugfixes on latest update, eg. the invite friend button is fixed.New in Age of Strategy 1.080 Rare multiplayer games listing crashNew in Age of Strategy 1.078 AI will not build Special units (eg. Coolguy), fixed random crashes on some maps, also fixed cavalier coloringNew in Age of Strategy 1.075 Fix:Castles can build units againNew in Age of Strategy 1.073 New campaign:Savage Story, thanks to Bruce Hartman!New unit: Onmyoji New unit: Tiger tank as a FUN mode unit - teaser for upcoming WW2 versionNew unit: Uruk Hai as a FUN mode unit - teaser for Age of Fantasy version, download and try it!Change:New build stages on Stable and Siege workshop and BlacksmithChange:BAdge system changed based only on activenessNew in Age of Strategy 1.072 New:In friendlist u see which players want to be your friendsNew unit: Heavy Vouglier Change:Battering ram and H. battering ram fixes, eg. skirmishers can go inChange:New bridge appearancesNew in Age of Strategy 1.071 New unit: Poison horse archer Fix: Friendslist now really works :)New in Age of Strategy 1.070 New unit: Palisade gate Fix:CrashfixesNew in Age of Strategy 1.069 New:in Multiplayer games: Friendlist and Banlist is introducedNew:Achievements arrived!New units: Daimyo Change:Barracks and archery range got build stages thanks to Godofkings!Change:Stone bridge become 3dish autotiled tanks to GodOfKings and Avalyin!Change:skirmisher bonuses changed against elephant archers!Fix:Fort stats are fixedNew in Age of Strategy 1.067 New units: Heavy battering ram Scout dog upgrade to War dog Heavy Knight to Cavalier upgrade Heavy Shield Knight Heavy Elephant archer Change:Mameluke get some rangeChange:In statsheets the bonuses are described using category namesNew in Age of Strategy 1.066 New random map:Indigo sea thanks to Cedric Kropp!New ui feature:You can move units between encapsulated carriers by dragging unit to parent carrier!New in mapeditor:You can resize your maps u design!Fix:Some reported crash fixes - thanks for the reports! also fix in Carnage 4th map.New in Age of Strategy 1.065 New random map:Abandoned Village thanks to Nickeda!New multiplayer skirmish map:Castle fight thanks to Godofkings!New units: Templar knight upgrade, Viking Berzerk, Yabusame, Skirmisher horseman, Amazon blowdart, Peasant, Fort, Technology: Tight fabricFeature:by clicking badge and badge data....New mapeditor units:Janissary and Conquistador unitsChange:Some of the animals show a little hostility (eg. wolf)Fix:Battering ram and other carrier fixesNew in Age of Strategy 1.063 New campaign:Rebel Planet, thanks to Bruce Hartman! (extra big and long maps)Fix:Fixes on badge logics, and some bugsNew in Age of Strategy 1.0621 1.621: Fix on some crashes regarding the new production-bubble (some techs caused crash)1.62:New units: MusketeerNew FAN maps:2 maps one with Millenium Falcon, thanks to Tam Stanley!New button and settings option:You can turn on/off the little current production indicator bubble on factory buildingsChange:You can set the unit order in TCs by this you can set which will be attacked by enemiesFix:Ninja and Battering ram fixesNew in Age of Strategy 1.061 New units: MahoutNew campaign map:in Suhari kongdom, thanks to Ayush!Fix:Legion training fixesNew in Age of Strategy 1.0601 Fix: Techs tab crash in Stable is fixedNew in Age of Strategy 1.059 ANNOUNCEMENT:WORLD WAR II version! We need testers, please email the DEV if you want to join!New units: Atl-Atl Spahi Shield Knight Chariot UpgradeNew map:in Suhari Kingdom campaignNew multiplayer scenario maps:Regicide, capture the flag, Last RaidersNew random map:WargodsChange:Max pop limit is 800Change:Converting an upgraded unit will give a chance to steal the upgrade techReminder:AGE Of FANTASY is out in Google Play!New in Age of Strategy 1.058 New campaign:The Rebel King, thanks to GodOfKings!Stat Change:Ballista, and Heavy ballista a bit nerfedReminder:AGE Of FANTASY is out in Google Play! New in Age of Strategy 1.057 New map type:We introduced the multiplayer skirmish maps...New setting:in the settings you can turn on the in-game software menu buttonNew unit:Heavy ballista,Heavy WarElephantNew tech:Legion Training - makes your roman army stronger when they are in groupsNew campaign:Suhari kingdom, thanks to AyishTiwari!Change:being kicked or on withdrawing an ally will get ...Stat Change:Turtle shipFix:Rare withdraw bug is fixedReminder:AGE Of FANTASY is out in Google Play! New in Age of Strategy 1.056 ANNOUNCEMENT:WORLD WAR II version! We need testers, please email the DEV if you want to join!New unit:DojoNew random map:Dead Maiden thanksMapeditor:New trigger condition, and new decorations, obstacles (many: 30+)Change:Laborer can build palisades and watch towersReminder:AGE Of FANTASY is out in Google Play! New in Age of Strategy 1.054 New unit:Siege TowerNew music:new ingame music by Crusoe on youtube, thanks!New random map:Hunger Pirate Gmes thanksChange:You can multiselect buildings for WaypointingChange:Longclicking on production slot will put the latest production set here tooChange:Longclicking on waypoint button in a factory will put the latest waypoint destination set here tooStat Changes:HatamotoFix:You can delete custom maps and market mapsReminder:AGE Of FANTASY is out in Google Play! New in Age of Strategy 1.050 ANNOUNCEMENT:WORLD WAR II version! We need testers, please email the DEV is you want to join!Fix:New Crash fix on starting up appFix:Multiselect leaves white box bug is fixedFix:Catapult area damage can hurt spiesReminder:AGE Of FANTASY is out in Google Play! New in Age of Strategy 1.048 ANNOUNCEMENT:WORLD WAR II version! We need testers, please email the DEV is you want to join!New feature:Ranged units show their range of attackNew random map:Great Throne thanks to Joshua ChavezNew campaign maps:in Heir To The Throne, thanks to LordOfAles!New campaign map:in Aquarias, thanks to DoomCarrot!New mapeditor assets:new neutral buildings and shipwreck!Reminder:AGE Of FANTASY is out in Google Play! New in Age of Strategy 1.047 ANNOUNCEMENT:WORLD WAR II version! We need testers, please email the DEV is you want to join!New campaign:War of Factions, thanks to Pu55inboots!New campaign:Heir To The Throne, thanks to LordOfAles!New feature:Send screenshot optionFix:The waypoint auto-walking will not fill up your TCs anymore!Change:Mendships got cheaper and can not construct ships, they can only mend them.Reminder:AGE Of FANTASY is out in Google Play! New in Age of Strategy 1.046 Fix: Multiplayer Skip player bug is fixed Please rate this app